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Microservices rules #7: Design loosely design-time coupled services - part 2

Microservices rules #7: Design loosely design-time coupled services - part 2
Microservices rules #7: Design loosely design-time coupled services - part 2

This is another article in the series about microservices rules: what good looks like, which are a set of principles and practices for using microservices effectively. The articles in the series are:

1. Practice continuous delivery/deployment

2. Implement fast, automated deployment pipelines

3. Apply Team Topologies

4. Provide a great developer experience (DevEx)

5. Use a deliberative design process

6. Design independently deployable services

7. Design loosely coupled services - part 1, part 2

8. Design testable services

9. Develop observable services

10. Big/risky change => smaller/safer and (ideally easily) reversible changes - part 1 - incremental architecture modernization, part 2 - continuous deployment, part 3 - canary releases, part 4 - incrementally migrating users, part 5 - smaller user stories

11.Track and improve software metrics and KPIs

Microservices rules #7 is design loosely design-time coupled services. In part 1, I explained the concept of design-time coupling and the related concept of cohesion and described the benefits of a loosely coupled architecture. In this article, I describe how to design loosely design-time coupled software.

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